<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tech on Sinetris's viewpoints</title><link>https://sinetris.info/glossary-contexts/tech/</link><description>Recent content in Tech on Sinetris's viewpoints</description><generator>Sine Die theme for Hugo</generator><language>en</language><webMaster>duilio@sinetris.info (Duilio Ruggiero)</webMaster><lastBuildDate>Mon, 24 Nov 2025 07:28:53 GMT</lastBuildDate><atom:link href="https://sinetris.info/glossary-contexts/tech/index.rss.xml" rel="self" type="application/rss+xml"/><item><title>Subject Matter Expert</title><link>https://sinetris.info/glossary/subject-matter-expert/</link><pubDate>Mon, 24 Nov 2025 07:28:53 GMT</pubDate><guid>https://sinetris.info/glossary/subject-matter-expert/</guid><description>A professional with in-depth, specialized knowledge in a particular field, process,
or technology who acts as a trusted advisor, guiding teams, validating information,
and solving complex problems to ensure accuracy, efficiency, and successful project
outcomes.</description></item><item><title>Single Source of Truth</title><link>https://sinetris.info/glossary/single-source-of-truth/</link><pubDate>Thu, 20 Nov 2025 09:01:34 GMT</pubDate><guid>https://sinetris.info/glossary/single-source-of-truth/</guid><description>Practice of centralizing all of an organization&amp;rsquo;s data related to a given subject
in a single, reliable location, ensuring that every person and every system operates
with the same up-to-date information.</description></item><item><title>Drift</title><link>https://sinetris.info/glossary/drift/</link><pubDate>Mon, 10 Nov 2025 13:50:07 GMT</pubDate><guid>https://sinetris.info/glossary/drift/</guid><description>&lt;p&gt;Drift is the difference between the &lt;a class="glossary-term" href="https://sinetris.info/glossary/desired-state/"&gt;Desired State&lt;/a&gt; of
a system and its &lt;a class="glossary-term" href="https://sinetris.info/glossary/actual-state/"&gt;Actual State&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Detecting and resolving this drift is essential to prevent security vulnerabilities,
compliance violations, and operational failures.&lt;/p&gt;</description></item><item><title>Actual State</title><link>https://sinetris.info/glossary/actual-state/</link><pubDate>Mon, 10 Nov 2025 13:47:54 GMT</pubDate><guid>https://sinetris.info/glossary/actual-state/</guid><description>Current and factual condition of a system or its data as opposed to the
&lt;a class="glossary-term" href="https://sinetris.info/glossary/desired-state/"&gt;Desired State&lt;/a&gt;.</description></item><item><title>Desired State</title><link>https://sinetris.info/glossary/desired-state/</link><pubDate>Mon, 10 Nov 2025 13:47:45 GMT</pubDate><guid>https://sinetris.info/glossary/desired-state/</guid><description>The planned state of a system, usually defined as data or code in a
&lt;a class="glossary-term" href="https://sinetris.info/glossary/single-source-of-truth/"&gt;&lt;abbr title="Single Source of Truth"&gt;SSOT&lt;/abbr&gt;&lt;/a&gt;.</description></item><item><title>Non-Human Identity</title><link>https://sinetris.info/glossary/non-human-identity/</link><pubDate>Sat, 26 Jul 2025 10:27:48 GMT</pubDate><guid>https://sinetris.info/glossary/non-human-identity/</guid><description>Identity belonging to a machine, service account, containerized workload, or autonomous agent.</description></item><item><title>Identity and Access Management</title><link>https://sinetris.info/glossary/identity-and-access-management/</link><pubDate>Wed, 16 Jul 2025 15:07:33 GMT</pubDate><guid>https://sinetris.info/glossary/identity-and-access-management/</guid><description>Identity and access management is a framework of policies, technologies, and
business processes aimed at facilitating the management of digital identities
and their access.</description></item><item><title>SSL-Bridging</title><link>https://sinetris.info/glossary/ssl-bridging/</link><pubDate>Wed, 02 Jul 2025 07:50:28 GMT</pubDate><guid>https://sinetris.info/glossary/ssl-bridging/</guid><description>The load balancer decrypts the incoming encrypted traffic (same as in
SSL-Termination) and re-encrypts it when sending to the destination (e.g.
backend instances).</description></item><item><title>SSL-Passthrough</title><link>https://sinetris.info/glossary/ssl-passthrough/</link><pubDate>Wed, 02 Jul 2025 07:50:28 GMT</pubDate><guid>https://sinetris.info/glossary/ssl-passthrough/</guid><description>&lt;p&gt;The load balancer passes the encrypted traffic to the destination (e.g. backend
instances) without decrypting it.&lt;/p&gt;
&lt;p&gt;Because the load balancer only sees encrypted traffic, it is not possible to
perform layer 7 (OSI model) actions.&lt;/p&gt;</description></item><item><title>SSL-Termination</title><link>https://sinetris.info/glossary/ssl-termination/</link><pubDate>Wed, 02 Jul 2025 07:50:28 GMT</pubDate><guid>https://sinetris.info/glossary/ssl-termination/</guid><description>The load balancer decrypts the incoming encrypted traffic and sends it to the
destination (e.g. backend instances) unencrypted.</description></item><item><title>Information and Communication Technology</title><link>https://sinetris.info/glossary/information-and-communication-technology/</link><pubDate>Sun, 06 Aug 2023 10:15:25 GMT</pubDate><guid>https://sinetris.info/glossary/information-and-communication-technology/</guid><description>&lt;p&gt;An umbrella term that encompasses all technical means used to handle information
and facilitate communication through the use of computing devices (e.g., desktops,
laptops, servers, mainframes, smartphones, tablet, or any other CPU-equipped device),
network equipment (e.g., routers, switches, modems, cables), other peripherals (e.g.,
printers, scanners, external hard drives), and any related software.&lt;/p&gt;</description></item><item><title>Out of the box</title><link>https://sinetris.info/glossary/out-of-the-box/</link><pubDate>Sun, 06 Aug 2023 10:15:25 GMT</pubDate><guid>https://sinetris.info/glossary/out-of-the-box/</guid><description>Native or built-in feature or functionality of a product, included by default
and that works immediately after first setup.</description></item><item><title>Best Effort</title><link>https://sinetris.info/glossary/best-effort/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/best-effort/</guid><description>Reasonable effort to satisfy a request but without guaranteeing success.</description></item><item><title>Information Technology</title><link>https://sinetris.info/glossary/information-technology/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/information-technology/</guid><description>&lt;p&gt;The study or use of hardware and software to manage, store, retrieve, and deliver
data.&lt;/p&gt;
&lt;p&gt;A subset of &lt;a class="glossary-term" href="https://sinetris.info/glossary/information-and-communication-technology/"&gt;&lt;abbr title="Single Source of Truth"&gt;ICT&lt;/abbr&gt;&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>Real-Time Computing</title><link>https://sinetris.info/glossary/real-time-computing/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/real-time-computing/</guid><description>&lt;h2 id="description"&gt;Description&lt;/h2&gt;
&lt;p&gt;Real-time computing, also known as reactive computing, is used to describe a computer system that guarantees the processing of inputs and the execution of tasks within specified time limits, often referred to as “deadlines”.&lt;/p&gt;
&lt;p&gt;We can divide real-time systems into three categories based on expectations:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;a href="https://sinetris.info/glossary/real-time-computing/"&gt;soft real-time&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;
&lt;a href="https://sinetris.info/glossary/real-time-computing/"&gt;firm real-time&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;
&lt;a href="https://sinetris.info/glossary/real-time-computing/"&gt;hard real-time&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="soft-real-time"&gt;soft real-time&lt;/h2&gt;
&lt;p&gt;The system continues to operate even if it’s unable to perform operations within the allotted time.&lt;/p&gt;
&lt;h2 id="firm-real-time"&gt;firm real-time&lt;/h2&gt;
&lt;p&gt;Deadlines are crucial, but occasional non-compliance is tolerable.&lt;/p&gt;
&lt;div&gt;[Truncated]&lt;/div&gt;</description></item><item><title>Real-Time Operating System</title><link>https://sinetris.info/glossary/real-time-os/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/real-time-os/</guid></item><item><title>Recovery Point Objective</title><link>https://sinetris.info/glossary/recovery-point-objective/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/recovery-point-objective/</guid><description>Targeted duration of time between the event of failure and the point where operations resume.</description></item><item><title>Recovery Time Objective</title><link>https://sinetris.info/glossary/recovery-time-objective/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/recovery-time-objective/</guid><description>Agreed maximum time, based on risk analysis, between the failure event and the restoration of operations.</description></item><item><title>Software Bill of Materials</title><link>https://sinetris.info/glossary/software-bill-of-materials/</link><pubDate>Sun, 06 Aug 2023 10:10:15 GMT</pubDate><guid>https://sinetris.info/glossary/software-bill-of-materials/</guid><description>&lt;p&gt;A Software Bill of Materials (SBOM) is a comprehensive inventory of all the components,
including dependencies and related installed tools, used in a software.&lt;/p&gt;</description></item></channel></rss>